user-grinch / Project-Props

A props modification for Grand Theft Auto San Andreas

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What does the .ASI do?

PRinceBhai opened this issue · comments

I've been getting random crashes with 0x40666666 in ProjectProps.asi

it would be better to like state what the purpose of this library is? Is it a Limit adjuster of sorts or something else? if so then what limits does this raise? Would it be possible to raise them via the f92 LA. Thanks

Crash Log :

GTA SA 1.0.0.0 US
Unhandled exception at 0x40666666 in gta_sa_compact_4gb_listener.exe: 0x80000003: Breakpoint exception.
    Register dump:
        EAX: 0x40666666  EBX: 0x0591BF0C  ECX: 0x17C54E20  EDX: 0x17C54E20  
        EDI: 0x41914128  ESI: 0x1A86A290  EBP: 0x00EBEFF4  EIP: 0x40666666  
        ESP: 0x00EBEEA8  EFL: 0x00000246  CS: 0x00000023   SS: 0x0000002B   
        GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B   
        
    Stack dump:
        0x00EBEEA8:  6E6CCD66 AB711A73 066017B8 0000006F 6EF2C20F 00000000
        0x00EBEEC0:  ABFF7F2C 00EBEF14 00EBEF78 04C7E150 6EF6D858 177C6288
        0x00EBEED8:  177C6250 0A70B028 00000001 0A70B028 17827258 17825AB8
        0x00EBEEF0:  17829BB0 00EBEED0 00EBEED0 006F3FE0 00EBEF64 6EF5C58D
        0x00EBEF08:  00000000 00EBEF4C 6EF36835 6EF6D3E4 010A71B8 1782E958
        0x00EBEF20:  1781BDE0 177C88D0 1781A758 177C6410 17829D38 1782EB50
        0x00EBEF38:  00EBEF14 010A71B8 04C7E140 6E6EFB88 00000000 00000000
        0x00EBEF50:  2A84B7EC 00000000 00000000 010A71B8 04C7E140 00EBF064
        0x00EBEF68:  6EF5CB5D 00000000 00EBF070 6EF2FEEE 6EF6D3E4 00EBEFCD
        0x00EBEF80:  000004D0 17C532C4 00000001 00EBF064 6EF5CB32 0109CD18
        base: 0x00CC0000   top: 0x00EBEEA8   bottom: 0x00EC0000
        
    Backtrace (may be wrong):
        =>0x40666666 in unknown (+0x40666666) (0x00EBEEA4) 
          0x6E6CCD66 in projectprops.asi (+0xcd66) (0x00EBEFF4) 
          0x6E6CAAB0 in projectprops.asi (+0xaab0) (0x00EBF070) 
          0x6E6CAD65 in projectprops.asi (+0xad65) (0x00EBF0C4) 
          0x6E6CD4E5 in projectprops.asi (+0xd4e5) (0x00EBF104) 
          0x6E6CAE7B in projectprops.asi (+0xae7b) (0x00EBF128) 
          0x6E6CED22 in projectprops.asi (+0xed22) (0x00EBF2A0) 
          0x70507E17 GetCleoPlusVersion+0x4197 in CLEO+.cleo (+0x17e17) (0x00EBF2F4) 
          0x7051B46C GetCleoPlusVersion+0x177ec in CLEO+.cleo (+0x2b46c) (0x00EBF32C) 
          0x7051206B GetCleoPlusVersion+0xe3eb in CLEO+.cleo (+0x2206b) (0x00EBF350) 
          0x7050F698 GetCleoPlusVersion+0xba18 in CLEO+.cleo (+0x1f698) (0x00EBF450) 
          0x0053C07C in gta_sa_compact_4gb_listener.exe (+0x13c07c) (0x00EBF484) 
          0x6FA2B8E9 in MODLoader.asi (+0x1b8e9) (0x00EBF4CC) 
          0x6FA2FC02 in MODLoader.asi (+0x1fc02) (0x00EBF4E0) 
          0x6FA2E267 in MODLoader.asi (+0x1e267) (0x00EBF4FC) 
          0x6FA30246 in MODLoader.asi (+0x20246) (0x00EBF670) 
          0x6FA3013C in MODLoader.asi (+0x2013c) (0x00EBF67C) 
          0x6FC69800 std::_Func_impl_no_alloc<void (__cdecl*)(CPed *,int),void,CPed *,int>::_Do_call+0x250 in ImFX.asi (+0x19800) (0x00EBF688) 
          0x6FC6815E std::function<void * __cdecl(std::function<void * __cdecl(CPed *)>,CPed * &)>::operator=+0x13e in ImFX.asi (+0x1815e) (0x00EBF6EC)
```

Places random props around the map. Try without CLEO+ and let me know the results.