MA KAI's repositories
Unity-HDRP-Quad-WireFrame-render
Unity HDRP Simple Wireframe Render
AlembicImporter
Alembic importer and exporter plugin for Unity
ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
domemaster-stereo-shader
Repository for the domemaster stereo shader (all versions)
facial-ar-remote
Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.
FakeInteriorsShader
Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
gpt4free
decentralising the Ai Industry, just some language model api's...
HiZ_grass_culling
grass culling for unity ,Hi-Z +comput shader
HoloPlaySDK-LWRP
Experimental LWRP implementation of the HoloPlay SDK
MagiskOnWSA
Integrate Magisk root and Google Apps (OpenGApps) into WSA (Windows Subsystem for Android)
OpenGraphic
Graphic Engine & Game Engine lists
real-terrain
Generate 16-bit PNG heightmaps from USGS raster data.
SEGI
A fully-dynamic voxel-based global illumination system for Unity
Shaders
a few examples of shaders
SRPLearn
Unity可编程渲染管线造轮子项目
TaTa
Shaders,Demos,and so on
temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Unity-Fisheye
Simulates a fisheye camera in Unity3D using cubemapping and a post-processing shader.
UnityChanSpringBone
UnityChan Sping Bone System for lightweight secondary animations
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
urp-ssao
Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline
Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime