upscayl / upscayl

πŸ†™ Upscayl - #1 Free and Open Source AI Image Upscaler for Linux, MacOS and Windows.

Home Page:https://upscayl.org

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Images Being Upscaled Too Much

Gryph2021 opened this issue Β· comments

Checklist

  • I have tried ALL of the steps mentioned in the troubleshooting guide.
  • I have searched for this in the issues tab.
  • My error involves vkEnumeratePhysicalDevices or vkCreateInstance, which means I should ignore the other issues and file this one despite the last checkbox.

Describe the Bug

Basically I'm using upscayl to upscale textures for an old game, but for some reason when I batch upscale the folder the textures get upscaled to 8k (8196x8196) which is way too much. I've tried adjusting the image scale to 1x, 2x, 3x, and 4x and they all produce the same result. Its as if its defaulting to 4x which is quite frustrating.

Also thought it might be worth noting that these images were originally .dds files which were converted to .png for the upscale (maybe it changes the compatibility or something, I'm not sure)

To Reproduce

Batch upscale a folder of .png files of varying texture sizes.

Upscayl Version (or commit hash)

2.10

Platform

Windows

OS Version

Windows 11

GPU Name

RTX 3070 Ti

Expected Behavior

No response

Screenshots

Screenshot (265)

Logs

🐞 BACKEND REPORTED:  πŸ’Ύ Updating Save Output Folder:  false
βš™οΈ Getting saveImageAs from localStorage:  png
βš™οΈ Getting model from localStorage:  {"label":"Digital Art","value":"realesrgan-x4plus-anime"}
βš™οΈ Setting gpuId to empty string
πŸ”€ Setting model to 
πŸ”€ Setting model to realesrgan-x4plus-anime
βš™οΈ Getting saveImageAs from localStorage:  png
βš™οΈ Getting model from localStorage:  {"label":"Digital Art","value":"realesrgan-x4plus-anime"}
βš™οΈ Setting gpuId to empty string
βš™οΈ Getting rememberOutputFolder from localStorage:  false

Try v2.11

The new version works perfectly, thanks!