unity3d-jp / UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release

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Shadow flickers on URP

minsumansu opened this issue · comments

uts-urp01

uts-urp02-1

Above is URP.
Below is Built-in RP(Legacy) with UTS2

URP version has more noticeable shadow flickering & jagginess with 'System Shadow' activated. (Self-Shadowing problem maybe?)
I tried changing shadow resolutions and bias values but it did not help.
Also tried different versions of Unity and URP(12.1, 13.0 preview) but not helped too.

I found that,

  • Shadow map itself has some difference in URP vs Built-in RP.
  • Shadow bias is not working in Unity 2019. Working in Unity 2021 (URP 12.1) but does not help much.

Thanks for the report.
This is probably due to the difference between the built-in pipeline and the URP specification, and since URP 13.1.4 supports screen space shadows, we will see if UTS can support it at some point.

I will look forward to it :)