unity3d-jp / UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release

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Transparent cutout doesn't properly work on Unity 2019

Quote-2004 opened this issue · comments

This shader, like many others, suffer problems with transparent cutout on Unity 2019.

UTSPROBLEM

In a model I use for an avatar, this is how it looks like in 2019, it is not supposed to look like that.

Maybe fix it before everything eventually migrates to Unity 2019 and later?

In UniversalToon.Shader there's a typo on line 24. It's [Enum(OFF,0,ON,1)] instead of [Enum(OFF,0,ON,1,]

Thanks for reporting. We'll fix this typo at the next release.

Hi, there.

We released 2.2.2 today.
Will you please try this?

https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project/releases/tag/urp-2.2.2