unity3d-jp / UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Documentation: Shader Name of UniversalToon

tarepan opened this issue · comments

Summary

Latest shader name is Universal Render Pipeline/Toon, but documents use the name UTS/UniversalToon.
Which name is intended one?

Configuration

Problems

Current URP-compatible UTS shader is named as Universal Render Pipeline/Toon after commit 7ae2f23.

Shader "Universal Render Pipeline/Toon" {

In contrast, document use the name UTS/UniversalToon.

**UTS/UniversalToon** is the UTS2 shader for Universal Render pipeline for Unity.

In my understanding, this toon shader is single Uber shader, so there is only one shader name.
Which is correct name?

Comment

Thunks for your great toon shader library.
I love UTS projects.
If this is non-latest documentation problem, I am grad to update documents & make pull request to fix this problem.
If there are some deep problem and my issue is non-sense, very sorry for bothering you.

Thanks for the information and sorry for this confusion.
We have decided to make new toon shader which should be named Unity Toon Shader.
We'll continue to support urp-2.2.x for a while. but the official release would be named Unity Toon shader ver 1.00 and that shader would be a bit different from Unitychan / Universal toon shader.