Ulysses-Gaia's repositories

BNAO

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

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BoatAttack

Demo Project using the Universal RP from Unity3D

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bytecode_simplifier

A generic deobfuscator for PjOrion obfuscated python scripts

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GenshinCelShaderURP

这是一个基于URP的开源仿原神卡通渲染项目

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GPA-Mesh

Extraction of models with uv from Intel GPA

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graph-visualizer

Visualizer for your Playable graphs

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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MayaLiveLink

Plugin for Maya that send data to Unreal Engine

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MotionMatching

road to next-gen animation.

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GPA_CSV2MESH_TOOL_pure_version

将 GPA 中抓取的模型导出CSV再通过U3D工具导出 FBX 或是 UnityMesh (*.asset)

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JTRP

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

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PostProcessing

Post Processing Stack

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PostProcessingEffects

A collection of effects for unity Post-processing Stack v2

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PSLinearColorSpace

Change color space of Photoshop to linear.

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stylegan2

StyleGAN2 - Official TensorFlow Implementation

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tracy

C++ frame profiler

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Unity-Basic-Shader

Unity Basic Shader

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unitychan-crs

Unity-Chan "Candy Rock Star" Live Demo

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UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.7 Release

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UnityURP-BillboardLensFlareShader

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

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UnityURP-MobileDrawMeshInstancedIndirectExample

Example project to draw 1million grass instances on mobile

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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UniversalRenderingExamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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VolumetricTracer

A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.

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X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

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xNode

Unity Node Editor: Lets you view and edit node graphs inside Unity

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