Ulysses-Gaia's repositories
BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
BoatAttack
Demo Project using the Universal RP from Unity3D
bytecode_simplifier
A generic deobfuscator for PjOrion obfuscated python scripts
GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
GPA-Mesh
Extraction of models with uv from Intel GPA
graph-visualizer
Visualizer for your Playable graphs
Graphics
Unity Graphics - Including Scriptable Render Pipeline
MayaLiveLink
Plugin for Maya that send data to Unreal Engine
MotionMatching
road to next-gen animation.
GPA_CSV2MESH_TOOL_pure_version
将 GPA 中抓取的模型导出CSV再通过U3D工具导出 FBX 或是 UnityMesh (*.asset)
JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
PostProcessing
Post Processing Stack
PostProcessingEffects
A collection of effects for unity Post-processing Stack v2
PSLinearColorSpace
Change color space of Photoshop to linear.
stylegan2
StyleGAN2 - Official TensorFlow Implementation
tracy
C++ frame profiler
Unity-Basic-Shader
Unity Basic Shader
unitychan-crs
Unity-Chan "Candy Rock Star" Live Demo
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
UnityURP-BillboardLensFlareShader
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
VolumetricTracer
A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity