Add baked state of mask
ucupumar opened this issue · comments
Currently, there's a feature to duplicate a mask as an image, but there should be an easier way to make a generated mask as an image. It's like a baked state of a mask, so you can toggle between a baked mask or generated one.
- Basic implementation
- Delete baked mask image operator
- Make transfer UV work with baked mask
- Implement image/UDIM atlas for baked mask
- Bug: Wrong gamma when baking mask with blur on (Blender 2.79)