ucupumar / ucupaint

Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.

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Ucupaint modifies OO source's material, but doesn't revert back.

muhuk opened this issue · comments

When I try to use Other Object's Channels layer, Ucupaint modifies the other object's material (understantably), but it disconnects the image's flowing into Principled BSDF node and adds an empty image node in there for some reason. I am using Blender 4.1 and Ucupaint 1.2.7.

Ok, thanks for the report, I'll fix it in a few seconds 😁