ublue-os / bazzite

Bazzite is a custom image built upon Fedora Atomic Desktops that brings the best of Linux gaming to all of your devices - including your favorite handheld.

Home Page:https://bazzite.gg

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Broken frame limiter on Asus ROG Ally after 3.0.0 update

semioys opened this issue · comments

commented

Describe the bug

After a successful update to 3.0.0, the built-in frame limiter stopped working. Before the update it worked as expected.

What I tried:

  • clean install, same result.
  • deactivate "unified frame limit management" in the Developer Settings, same result.

For now, I'm using DXVK_FRAME_LIMIT in game launch options (mangohud limiter works too), but it's not convenient.

What did you expect to happen?

Working built-in frame limiter.

Output of rpm-ostree status

No response

Hardware

Asus ROG Ally

Extra information or context

No response

Same bug on Legion Go with fresh 3.0.0 install, but DXVK_FRAME_LIMIT has no effect either

Seems to also be the case on the Win Max 2 (6800U).

It seems to me, that it only works if the game is vsync'ed. Without vsync framerate is not limited.