twostraws / Inferno

Metal shaders for SwiftUI.

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Create a Package.swift file for easier project integration

twostraws opened this issue · comments

It would be great to allow users to bring Inferno into their project using Swift Package Manager, which would mean importing the shaders and helper files ready for use. Obviously the sample project will be in the check out, but we don't actually want to include that in their build.

This is now done – thanks, @john-flanagan!

(I recommend updating the readme)