Juan Villasenor's repositories
Sandbox-Game
2D sandbox simulation with block placement and interactions.
ray-casting-light
Movable light using ray casting
3D-ray-casting
Representing 2D ray casting in a 3D environment
a-star-path-finder
Visual representation of the A* shortest path finding algorithm.
a-star-web
Demo of the A* path finding algorithm.
bouncing-balls
Program simulating elastic collisions between round objects.
distributed-project
Project for distributed and parallel computing.
double_pendulum
Graphical display of a double pendulum in C
fishy-business
Full-stack application for a mock fish store.
mountainclimber-vs
Project for our software engineering course
Maze
A game where the player, the blue circle, must reach the end of the maze. This program demonstrates the use of Prim's algorithm to randomly create the mazes.
Simple-GLSL
Simple implementation of GLSL shaders using the modern OpenGL style of coding.
space-shooters-ios
Building a small IOS game application.
visual-sort
Program that renders the behavior of various sorting algorithms.
visual-sort-web
Visual representation of sorting algorithms in JavaScript.