Michael Mayers's starred repositories

m3d-tools

Command line tools for interacting with the M3D Printer

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chisel

Chisel is a collection of LLDB commands to assist debugging iOS apps.

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openpnp-openbuilds

An OpenPnP compatible SMT pick and place machine based on OpenBuilds linear motion components.

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luabind-deboostified

Create Lua bindings for your C++ code easily - my improvements

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lua-intf

A binding between C++11 and Lua language

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fr_public

Farbrausch demo tools 2001-2011

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gxui

An experimental Go cross platform UI library.

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

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nanovg

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

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xcpretty

Flexible and fast xcodebuild formatter

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gear

GEAR Game Engine

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T-962-improvements

Improvements made to the cheap T-962 reflow oven utilizing the _existing_ controller HW

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c65gs

FPGA-based C64 Accelerator / C65 like computer

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TG68_MiniSOC

A system-on-chip project based around Tobias Gubener's TG68k softcore processor

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argh2600

VHDL implementation of an Atari 2600

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romswak

A tool for generating MIF (memory initialization) files.

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xilinx-build-scripts

SCons (make-like) scripts for building FPGA code with Xilinx tools

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misoc

Milkymist-NG system-on-chip (experimental)

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kestrel

The Kestrel is a family of home-made computers, built as much as possible on open-source technology, and supporting as much as possible the open-source philosophy.

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aoOCS

The OpenCores aoOCS SoC is a Wishbone compatible implementation of most of the Amiga Original Chip Set (OCS) and computer functionality. aoOCS is not related in any way with Minimig - it is a new and independent Amiga OCS implementation.

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libmorton

C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates

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nanomsg

nanomsg library

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IRIXusb

via vt6212 driver for IRIX

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vogl

OpenGL capture / playback debugger.

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Prince-of-Persia-Apple-II

A running-jumping-swordfighting game I made on the Apple II from 1985-89

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ParKD

Parallel k-D Tree Construction

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nvFX

Generic Effect system for Graphic API's (OpenGL and DirectX)

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wdl-ol

Enhanced version of Cockos' iPlug - A simple-to-use C++ framework for developing cross platform audio plugins and targeting multiple plugin APIs with the same code. VST / VST3 / Audiounit / RTAS / AAX (Native) formats supported. NOTE: THIS IS OBSOLETE, PLEASE SEE IPLUG2:

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