tunasoyler / tunasoyler

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Hello, I'm Tunahan. I am a developer focused on creating engaging and immersive experiences using Unreal Engine and C++. My recent work has been centered around game development, particularly on my latest project, SpaceBourne 2.

Unreal Engine Projects I am currently working on filling my GitHub profile with Unreal Engine-related work, focusing on our latest project, SpaceBourne 2.

SpaceBourne 2 SpaceBourne 2 is a futuristic, rpg space game developed using Unreal Engine 4.27

Gameplay Mechanics: The game features rpg, space combat, exploration, and intricate mission structures, providing a rich and engaging experience. Guilds and Lore: The game includes various guilds like the Mercenaries Guild, Bounty Hunters Guild, and Explorers Guild, each with unique backgrounds and roles within the game universe.

Connect with me:

tunahan-soyler

Languages and Tools:

unrealengine cplusplus bootstrap csharp css3 dotnet figma git html5 javascript mssql mysql postgresql postman rabbitMQ react redis sass

Additionally, I have experience with .NET, ASP.NET, SQL, and other related technologies, which complement my work in game development.

 tunahan-soyler

This is my LinkedIn: LinkedIn

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