Giters
tresinformal
/
drakkar
The tresinformal video game called 'Drakkar'
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Stargazers:
11
Watchers:
8
Issues:
583
Forks:
4
tresinformal/drakkar Issues
If 'game_resources.qrc' is not found, quit the build early
Updated
2 years ago
Error: division by zero
Closed
2 years ago
Comments count
1
Action type none should be idle
Closed
2 years ago
Comments count
2
C++ Core Guideline of November
Closed
2 years ago
Comments count
3
Create a different seed every time
Closed
2 years ago
Comments count
3
[MVG] Remove key bindings for shooting rocket and stun rocket
Closed
2 years ago
Comments count
13
Players' stats and event logs
Updated
2 years ago
Comments count
6
Define `m_winner` if there is no winner or if it is a due game
Updated
2 years ago
Comments count
1
Add title to options screen
Updated
2 years ago
C++ Core Guideline of October
Closed
2 years ago
Comments count
7
Idea
Updated
2 years ago
Comments count
1
Define minimal viable game
Closed
2 years ago
Comments count
12
Update the Mac install instructions
Closed
a year ago
Comments count
2
An options_view allows a user to modify game_options
Closed
2 years ago
Comments count
1
One must be able to turn off the music in the options screen
Closed
2 years ago
Comments count
16
A respawn color can be picked randomly
Closed
2 years ago
Comments count
8
A player's state is changed by specific functions, rather than a setter
Updated
2 years ago
Comments count
2
A player can be revived
Updated
2 years ago
Comments count
1
A player that is out cannot collide with other players
Closed
2 years ago
A player that is out is immune to stun rockets
Updated
2 years ago
A player that is out does not take damage from regular rockets
Updated
2 years ago
A player that is out cannot shoot rockets
Updated
2 years ago
A player that is out cannot eat food
Updated
2 years ago
There are different types of food: health food, colour food (red, green and blue)
Updated
2 years ago
Comments count
1
Eating food (of any kind) gives a player some points
Updated
2 years ago
Comments count
1
A player's health (=size) decays over time
Updated
a year ago
A player gets a lot of points when they cause another player to be out
Updated
2 years ago
A player respawns with the (default) starting size
Updated
2 years ago
A player that respawns gets assigned a new colour among RGB at random
Updated
a year ago
Comments count
1
A player that is out respawns into the game after some time
Updated
2 years ago
A player that is out becomes transparent
Closed
2 years ago
Comments count
1
A player that is out is invisible on other players screen
Updated
a year ago
Comments count
1
A player that is out cannot interact with anything
Closed
2 years ago
Comments count
4
When a player goes under some size, they die
Closed
2 years ago
Update install.md for Windows
Closed
2 years ago
Comments count
2
Rename repo from `game` to `drakkar`
Closed
2 years ago
Comments count
1
Create an issue template
Closed
2 years ago
Comments count
2
`about` keeps an up-to-date list of contributors
Updated
2 years ago
Comments count
1
`about` contains a link to the GitHub repo
Updated
a year ago
`about` contains a link to join the Discord server
Closed
2 years ago
Comments count
2
The game version in the game is up-to-date with GitHub
Updated
2 years ago
Class `about` keeps track of the game version
Updated
a year ago
Standardize the method to test whether error is within tolerance.
Closed
2 years ago
Comments count
1
Equality between `double`s can be checked, with some tolerance
Closed
2 years ago
Comments count
7
Use 'int' instead of 'unsigned int' or 'short'
Closed
2 years ago
Comments count
4
A player's score cannot be negative
Closed
2 years ago
Comments count
2
The scoring_board keeps track of the winner through an enum class
Closed
2 years ago
Comments count
1
The score of a player can be changed by some event
Updated
2 years ago
Comments count
1
The game name is now officially Drakkar.io
Closed
2 years ago
Comments count
1
Organise a party because of three years anniversary of tresinformal
Closed
2 years ago
Comments count
2
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