TreblesomeTenor / Rust.World

SDK to support the creation of custom map tools for Rust

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Rust.World

Welcome to the Rust World SDK. In its current state it allows the creation of tools that load, visualize, edit and save Rust map files.

Getting Started

  • Shaders on loaded prefabs are only working in the deferred rendering path
  • The WorldExample class demonstrates how to load and work with a map file

About

SDK to support the creation of custom map tools for Rust

License:MIT License


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