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🎓 30+ Projects I carried out at UQAC (several online demo are also available ! repo in french)
Python implementation of a sudoku puzzle solver (CSP) using AC3 and backtracking algorithms
Template LaTeX pour la rédaction de documents à l'Université du Québec à Chicoutimi (UQAC)
Classe LaTeX pour les mémoires et les thèses de l'Université du Québec à Chicoutimi
A Grey Wolf Optimizer algorithm viewer
Little Python implementation of the Perceptron
TP2 UQAC POO - Random connected graph algorithm in python, distance threshold and Dijkstra algorithm
Python implementation of the ID3 algorithm, customed with the Charvat & Harvat entropy
Project done for the final course @ UQAC. Based on the PathFinder game, crawls all the spells and does some transformations on them. Then runs a distributed fight betweens some of these entities.
WonderJam 2021 - ClaudNected Game - Thème général : "La Connexion" et 3 styles imposés : Gestion / Chance / Progression
Graph coloring game developed during a course at UQAC.
A simple program resolving a traveling businessman problem. Developed during a course at UQAC.
An vacuum intelligent agent created for a AI course.
AI capable of playing chess
Simulation of a cleaning robot in a castle
UQAC 8INF870 Algorithmic school project - Set Cover Problem (SCP)
TopDown 2D Game fait dans le cadre du projet MiniProjet IA pour Abdenour Bouzouane dans le cours (8IAR125) Ă l'UQAC
Application android pour aider les Ă©tudiants arrivant Ă UQAC
Sources LaTeX de mon rapport de stage ST50/8INF859 réalisé à l'Institut de Recherche en Informatique, Mathématiques, Automatique et Signal (IRIMAS)
Crawler fetching the Pathfinder spells and formatting them using various scrapping techniques. Made for the 8INF803 - Distributed Databases course at UQAC
Graph game for the course 8INF957 @ UQAC [FRENCH]
NodeJS scrapping of the pathfinder spells for the 8INF803 - Distributed Databases @ UQAC