There are 8 repositories under sonic-the-hedgehog topic.
Implementations of Deep Reinforcement Learning Algorithms and Bench-marking with PyTorch
A C++ library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier.
DashEngine is a Sonic Engine/Framework for Unreal Engine 4
A port of the Sonic CD 2011 decompilation to the 3DS.
Source Code for a Sonic Fan Game Made in Game Maker Studio
Sonic Mania, ported to the Wii U.
Mod Files for the Xbox 360 version of Sonic '06 mod; Legacy of Solaris.
The definitive version of Sonic Adventure.
Attempt at reinforcement learning with curiosity for Sonic the Hedgehog games. Number 149 on OpenAI retro contest leaderboard, but more work needed
A mod manager for SONIC THE HEDGEHOG
Proximal Policy Optimization (PPO) algorithm for Sonic the Hedgehog
Dimension Dash was an 8-bit runner Android game based off sonic (active 2016-2018). It uses the Unity game engine, and was a successful release with over half a million downloads and thousands of active users.
Import and export RenderWare animations (.anm) into Blender 3D
A GameMaker Studio 2 template project used for constructing games based on the Sonic the Hedgehog series.
Enhanced SMPS 68k Type 1b sound driver, featuring a two-channel DAC driver.
Open source recreation of original Sonic The Hedgehog 1991 game on C++ programming language.
Sonic game made using Object Pascal programming language
Another Nintendo 3DS port of the Sonic CD (2011) Decompilation
A cross-platform port of Sonic Advance
A template used for constructing games in GameMaker: Studio based on Sonic the Hedgehog titles for the Sega Genesis / Mega Drive.
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.
New achievements to complete, Rewards for completing, and, Your achievements made by the Community. Dilute your gray days in the game with a new experience of exploring achievements! IMPORTANT! SHC is now open, download the mod on its entry page!
Simple platformer game made in Godot Engine by New Dev
The ECSU Framework simple tool for choosing an ID for an Extra Character, ignoring those already registered.
Simplified version of "Hedge Physics" by LakeFeperd and Damizean
An all in one software suite for randomising various elements in Sonic '06 on the Xbox 360 and PlayStation 3.
Replacement SFX sound driver for Sonic CD, based on Sonic & Knuckles's driver
Simple 360 degree movement physics for a 2D Platformer game. Similar in design to Sonic the Hedgehog Genesis games.
A Sonic the Hedgehog fan game developed in GameMaker: Studio for Windows PC, now ported to GameMaker Studio 2.
Import and export Shadow the Hedgehog animations (.mtn, .STHanim) into Blender 3D
GameMaker project template for designing 2D video games based on the Sonic the Hedgehog series
Run through exciting stages of Special Stages in Time Attack mode! Play your favorite stages, record your time passed, collect emeralds, get achievements, medals, and some extra content.
A Sonic The Hedgehog game development framework for making Sonic The Hedgehog fan games in GameMaker Studio 2