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A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...
a playground for making 3D art with lisp and math
EOS RPC Adapter implementation for Java
GeoLIPI: DSL for Implicit Geometric Modelling
An implementation of WebGL shaders using distance functions to generate patterns of rings, sectors and 4 combinations of these patterns.
Raytracing with signed difference functions in Augmented Reality
proof of concept signed distance DSL with a RVSDG based optimizer. Mirror of the same repository on GitLab.
Curvature-directed lines for conveying the shape of 3D SDF surfaces in a perceptually optimal manner
Java utility code for the SDFS Blockchain Library
SDFS Java Library for interacting with Blockchain-based Containers
Smart Contracts used in the SDFS system
The SDFS Support Node software.
SDF renderer based on rust-gpu, vulkan, spirv-patcher and the miniSDF language