There are 1 repository under sa-mp-development topic.
Open Multiplayer, a multiplayer mod fully backwards compatible with SA-MP
The Swiss Army Knife of SA:MP - vital tools for any server owner or library maintainer.
Just the YSI include files, none of the extra stuff.
A gamemode made for open.mp, using open.mp naming conventions and best coding practices!
pawn-requests provides an API for interacting with HTTP(S) JSON APIs.
The San Andreas Multiplayer Pawn Standard Library Package - designed for the sampctl package management system.
ExtremeStudio is a PAWN editor and is designed to be used in SA-MP development.
Pre-processor macros for analysing PAWN functions.
NodeJS library for Scripting San Andreas Multiplayer:SAMP depends on samp-node plugin
The Pawn Standard Library Package, not including any files related to SA:MP - designed for the sampctl package management system.
Most Popular Attack and Defend Competitive A/D mode for 5 years!
A wrapper of the popular SA-MP streamer plugin for SampSharp.
fsutil is a file system utility plugin for the Pawn language
Utility toolset for SAMP servers
:star: [UNFERTIG] Eine ungefähre Kopie vom legendärem GTA/RPG-City Gamemode
An open source multiplayer mod for Grand Theft Auto: San Andreas compatible with San Andreas Multiplayer (SA-MP)
A SampSharp port of the rivershell game mode.
SampSharp UI package
This simple gamemode demonstrates how to use the pawn-requests plugin with jsonstore.io to store player data.
Find out the day of the week using MySQL for SA-MP
A SampSharp port of the grandlarc game mode.
Vector data structure implemented in pawn using y_malloc
tb bunch of .pwn scripts that I've made for SA-MP
Visual Studio plugin for SampSharp
🖍 Terminal string styling done right