There are 1 repository under physically-based-simulation topic.
The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."
Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"
3D Fluid Solver based on Stable Fluids paper.
This project was created for the ETH Zurich course "252-0546-00L Physically-Based Simulation in Computer Graphics" during the HS2024 semester.
[CS351-2] Particle & spring mass system. Physically-based Animation.
Simulation of liquid and boat for computer graphics