There are 4 repositories under granular-synthesis topic.
Realtime, cross-platform audio processing & synthesis.
A lightweight granular plugin made for teaching purposes using iPlug2
Audio-related projects programmed in Faust.
A simple granular synth GUI, with a handy time/frequency graph.
quantised granular engine
A collection of looping M4L devices
an openframeworks granular audio/interaction experiment
Granular synthesis crate with #![no_std] support
a swarm-based surround granular synthesizer
A granular drone / effects machine in Max/MSP (derived from the granular synthesis example).
A Quasi-Synchronous Granular Synthesizer built in MaxMSP
A Max/MSP multi-sample granular synth, mapped for multi-touch control with the Sensel Morph (one contact point controls one sample/voice)
A programming language to build sounds by granular synthesis.
Spatially-integrated grainular synthesis engine and interaction framework for Unity
streaming field recording shuffler cross-platform and JACK audio
Repository for the Mecacell sound project realized by Léo Huet et al.
Repository for the Mecacell sound project realized by Léo Huet et al.
This is an attempt to create a Granular Synth out of a Raspberry Pi4B. The functions are mostly based around pygame and some self-written granulation functions and a few ones borrowed from other DSP algorithms
Projects made for the Sound Synthesis for Digital Media course - Master in Multimedia, FEUP. 🔊🎧