There are 6 repositories under doom3 topic.
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
Vulkan DOOM 3 port based on DOOM 3 BFG Edition
Port of id Tech 4 / Doom 3 engine to WebAssembly / WebGL using Emscripten
idTech4A++, idTech engine game For Android, DOOM III/Quake 4/Prey(2006)/TDM/Quake 3/RTCW/Quake 2
DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experience of Ultimate DOOM, DOOM 2 and DOOM 3.
DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games
Python library designed for querying game servers. It supports 24 different query protocols and has been downloaded over 34,000 times.
GLOBE_3D: a real-time 3D Engine written in Ada
A simple fix for shotgun spread that also happens to change nearly every other aspect of gameplay
An RBDOOM3BFG fork with various added support for standalone development
This Github Repository contains everything you need for getting Doom3 running on the raspberry pi. Here you will find the install script the uninstall script and the Doom3Demo game files
.NET library designed for querying game servers. It supports 23 different query protocols and has been downloaded over 2,300 times.
IWAD selector for chocolate-doom ports designed for UNIX.
Enables EAX effects on non-EAX4 sound cars (i.e. onboard) for idTech4 based games.
Doom 3 BFG Edition with cleaned up source, Linux and 64 bit Support
doom 3 linux widescreen fix
Information / Tutorials About Idtech4
Doom 3 like game, using raycasting and SFML
A minimal set of files (excluding base.dll/base.so) for running the dhewm3 engine without fatal errors.