There are 0 repository under civilization-mod topic.
The Dawn of Civilization mod for Civilization IV: Beyond the Sword, based on the popular Rhye's and Fall of Civilization mod.
The most expansive mod for Civilization IV: Beyond the Sword.
Sid Meier 's Civilization VI modding automation via Python, automatically generating world map, geotagging natural wonders, terrains, features, continents, resources, rivers, cliffs, true start locations of civilizations and city-states, compatible with all DLCs including New Frontier Pass, Gathering Storm, Rising and Fall, Leader Pass
An awesome list that curates Civilization games, mods and tools
Nederlandse vertaling voor Civilization VI (Civilization 6)
A simple Xml-Schema validator for Caveman2Cosmos.
An in-game editor for Civ V to alter the map and many other things on the fly. Originally made by DonQuiche, with additional modification by N.Core.
Ultimate Civilization Mod for Civilization 5
City defense rebalance and adds new defense buildings! Made for Vox Populi!
City plot checker for buildings, so the city can build a building if there's a workable eligible plot.
Custom Civ V map generation files for my own liking
A Civ V mod that affects the visual scale and formation of units in gameplay. Inspired by R.E.D Modpack by Gedemon, Reduced Unit Graphics and Single Unit Graphics by Nutty.
A bunch of compatibility overhaul for other Civ V mod to be compatible with Vox Populi. Originally made by Enginseer, overhauled by N.Core.
A version of the famous Civilization V mod "YnAEMP" compatible with Lekmod.
The Auto Builder Mod for Civilization 6
Enhanced edition of the RFCEurope mod for Civilization IV: Beyond the Sword, based on the popular Rhye's and Fall of Civilization mod.
Multiplayer Mod Pack for Civilization VI: Rise and Fall
🎲 MODS of Javier Cañon (Acehart) for Sid Meier's Civilization VI (6) Game 🗺⚔️ 🛡
Patch for Civilization V to allow modded multiplayer. Currently under development.