There are 8 repositories under audio-programming topic.
Graph-oriented live coding language and music/audio DSP library written in Rust
This is a list of datasets consisting of speech, music, and sound effects, which can provide training data for Generative AI, AIGC, AI model training, intelligent audio tool development, and audio applications. It is mainly used for speech recognition, speech synthesis, singing voice synthesis, music information retrieval, music generation, etc.
Source code for the book Code Your Own Synth Plug-Ins With C++ and JUCE
Library for pure Rust advanced audio synthesis.
Code snippets of sound synthesis algorithms in C++
A declarative UI library for the Audulus Canvas node
[BETA] Modern phase distortion synthesizer plugin (targeting VST3 and AU) :musical_keyboard:
A powerful and cross-platform audio engine, optimized for games.
An audio feature extraction library for the JUCE framework. Porting of wbrent/timbreID (original Pure Data external) .
brAudio is a lightweight Audio Engine designed specifically for use in video game applications. It is build on top of the FMOD core API and has support for Audio Sources, Audio Groups and 3D Audio.
A simple clipping audio plugin
Bela Sound Mangler is a simple & intuitive, quaint & chaotic tool for sound exploration developed using phase vocoder techniques in C++ for the Bela platform.
the contents for a workshop in creative dataset sonification and visualization in a web browser using p5.js
🎮🌲 All the scripts from Moose Lost in the Woods! All scripts are created by me and Isabelle Höljer Heiskanen (https://github.com/Datseri)
(Side-Project: WIP) Music Composing by Programming ?
A JUCE plugin starter project with a continuous integration (CI) pipeline using GitHub Actions.
Collection of functions for use in Elementary Audio
A synthwave music piece made up entirely of code-generated audio files and processing.
An audio programming environment within Qt5/QML (work in progress)
[WIP] Web application for Black Box DSP's shop.
Recur is a Teensy-based hardware synthesizer based around a complex delay feedback system built in the PJRC Audio System Design Tool.
A tone matrix synth in Faust featuring several parameters and effects
Il testo, nato dall'esperienza maturata dagli autori, si pone l'obiettivo di introdurre il mondo delle tecnologie, degli strumenti e delle soluzioni tecniche per la realizzazione di applicazioni audio in tempo reale.
ソフトウェアシンセサイザーの作成チュートリアル
all the projects I did during my high school in MaxMSP.
Welcome to my world, on the spectrum of games, audio and development
Object detector that plays appropriate sounds on detected objects (6th semester university project)
Playing with sounds and p5js
Personal copy of Arthur UE4 audio example project