Change particles close to the camera from shrinking to fading out
ScreenDream opened this issue · comments
Describe the bug
Currently, 'DrawBillboards' particles that get close to the camera shrink in size to zero.
That is very irritating, since it creates the impression of them suddenly moving away from the camera.
The brain is getting the wrong message.
Expected behavior
Either fade them out via Alpha blending or make it optional, since in some cases one may actually want things to 'pop' away when moving through the camera position.
I can provide more info if necessary.
Thank you very much!!! :-)
I will take care of this
Here is how it looks now.
https://github.com/tooll3/t3/assets/3755089/5ddd8b00-6944-4170-92c8-aca43274f393
Cool.
I still think it should be optional but this is very usable.
Cool, thanks!
I agree with you, that's why I added a Bool parameter "TooCloseFadeOut", the fading out is only working if the parameter is set to true.
Ha - no points for me for only watching the video in small size and not noticing the parameter.
Awesome! :-)
Thanks for the fix, @newemka