Tommislav's repositories

seagal

simple entity framework/game engine written in haxe

Language:HaxeStargazers:12Issues:0Issues:0

RobotLegs-SequentialHandler

Handles asynchronous tasks that should be executed sequentially - with Robotlegs in mind

Language:ActionScriptStargazers:2Issues:0Issues:0

isocade

I So Cade

Language:HaxeStargazers:1Issues:0Issues:0

ld30

LD30

Language:HaxeStargazers:1Issues:0Issues:0

ld32

Caffeine Rush, a 2.5d platformer made with Unity

Language:C#Stargazers:1Issues:2Issues:0

rippleDeploy

deploy tools for Ripple Dot Zero

Language:ActionScriptStargazers:1Issues:0Issues:0

simonSaysGodot

Simon Says game for mobile, made for my kids because all the ones on the appstore SUCK BIG TIME!!!! WTF

Language:C#Stargazers:1Issues:0Issues:0
Language:C#Stargazers:1Issues:0Issues:0

unity_quest_bootstrap

Project with extremely simple setup for oculus quest, without using Oculus Integration or anything else than built in unity stuff

Language:C#Stargazers:1Issues:0Issues:0

bitchslap

Isolabs multiplayer "slapping" game

Language:JavaScriptStargazers:0Issues:5Issues:0

AntennaPod

A podcast manager for Android

Language:JavaLicense:MITStargazers:0Issues:2Issues:0

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:0Issues:0Issues:0

candyjam14

My game for the 2014 Candy Jam

Language:HaxeStargazers:0Issues:0Issues:0

Dememtory

Text adventure game that runs in your console. C++ without libraries (windows) and with ncurses (linux/osx)

Language:C++Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0

haxe-math

I'm just playing around with some math

Language:HaxeStargazers:0Issues:0Issues:0
Language:HaxeStargazers:0Issues:0Issues:0

HaxePunk

Fork of HaxePunk, added Tiled support and some extra stuff to Entity class (such as shared event dispatcher and improved collision detection)

License:MITStargazers:0Issues:0Issues:0

ld25

my ld 25 github repo

Language:HaxeStargazers:0Issues:0Issues:0

ld27

Repository for my LD 27 game - SHELTER

Language:HaxeStargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:0Issues:0

ld45

Theme: Start with nothing

Language:CStargazers:0Issues:0Issues:0
Language:CStargazers:0Issues:0Issues:0

SDL_Playground

This is me playing around with some simple concepts of SDL. Opening a window. Reading input. Drawing a sprite and handling the game loop with a timer.

Language:C++Stargazers:0Issues:0Issues:0

seagal-hackday

Source code for the test project I set up before LD 25 to stress test my Seagal Haxe entity framework I've built

Stargazers:0Issues:2Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:2Issues:0
Language:GLSLStargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:0Issues:0