tomh520

tomh520

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

Language:C++License:MITStargazers:6147Issues:0Issues:0

DevX-Cracked

Cracked and improved version of DevX, a powerful Unity and Unreal Engine tool.

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AssetRipper

GUI Application to work with engine assets, asset bundles, and serialized files

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Cpp2IL

Work-in-progress tool to reverse unity's IL2CPP toolchain.

Language:C#License:MITStargazers:1572Issues:0Issues:0
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ET

Unity3D Client And C# Server Framework

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QFramework

Godot/Unity3D System Design Architecture

Language:C#License:MITStargazers:4202Issues:0Issues:0

GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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nocode

The best way to write secure and reliable applications. Write nothing; deploy nowhere.

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puerts

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

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growth

Growth 3.0 with React Native - an app to help you to be Awesome Developer

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bilibili-backup

屑站泄露源码存档 b 站喜提全部开源

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Qarth

Framework For Game Develop with Unity3d

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timewalk

Platform repo and tech wiki (https://github.com/TimeWalkOrg/timewalk/wiki).

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ApkDiffPatch

a C++ library and command-line tools for Zip(Jar,Apk) file Diff & Patch; create minimal delta/differential; support Jar sign(apk v1 sign) & apk v2,v3 sign .

Language:C++License:MITStargazers:296Issues:0Issues:0

bsdiff

bsdiff and bspatch are libraries for building and applying patches to binary files.

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UnityTimelineEvents

Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timelines.

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Unity-UI-Framework

a simple UI framework based on UGUI

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UnityCodes

SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。

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cecil

Cecil is a library to inspect, modify and create .NET programs and libraries.

Language:C#License:MITStargazers:2684Issues:0Issues:0

ILRuntime

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

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Psd2UnityImporter

An advanced PSD importer tool for Unity

Language:C#License:MITStargazers:173Issues:0Issues:0

UnitySocketIO

socket.io client for unity3d.

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UnityCsReference

Unity C# reference source code.

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NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

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Zenject-2019

Dependency Injection Framework for Unity3D

Language:C#License:MITStargazers:2534Issues:0Issues:0

ofxFaceTracker

CLM face tracking addon for openFrameworks based on Jason Saragih's FaceTracker.

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face_recognition

The world's simplest facial recognition api for Python and the command line

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

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kcp-csharp

KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)

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