tivtag / Teta

An unfinished text adventure. Created to learn more about Ruby, RSpec and Domain-Specific-Languages.

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Engine Features?

tivtag opened this issue · comments

What kind of features would you like to see in the game engine next?

Some ideas:

  • Saving/loading progress
  • Easier mechanism to create dialog trees

I think saving/loading progress is the far most important of those. It's quite fundamental for an adventure game and it's to hard to test later parts of the game if you have to play to get there after every restart.