Tim Glasser (timglasser)

timglasser

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Company:Detroit Studios

Location:Bay Area

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Tim Glasser's repositories

Terminal_Velocity

A 4 player racing game for Unity

Language:C#License:GPL-3.0Stargazers:9Issues:8Issues:1

PrimaryFlightDisplay

The Primary Flight Display (PFD) for Unity enhances the pilot’s situational awareness and the transition from traditional,head down instruments to head up and HelmetCam symbology. Figure 1 shows a typical inflight Primary Flight Display that includes the following symbolic information: • Aircraft Reference (boresight) symbol • Pitch — scale and horizon relative to boresight • Roll — scale and horizon relative to boresight

Language:C#License:GPL-3.0Stargazers:4Issues:2Issues:0

3DFightingGameCamera

FighterCamera emulates the camera control in classic 3D fighting games such as Tekken and Virtua Fighter.

Language:C#Stargazers:3Issues:1Issues:0

StealthGame

A stealth mechanic illustrating the use of the AStar Algorithm, Finite State Machines and Graphs in Unity.

Language:C#License:GPL-3.0Stargazers:0Issues:1Issues:0