thomaschw's repositories
AndroidViewToGLRendering
Demo for rendering android views to OpenGL texture
EasyNDK-for-cocos2dx
NDK is always a problem. Writing such a code that can become a breeze in connecting with other platforms is always a problem when working with cocos2dx. This repo is a step made forward to make this pain a simple step.
ffmpeg-android
FFmpeg for Android compiled with x264, libass, fontconfig, freetype, fribidi and lame (Supports Android 4.1+)
Free-Chinese-Fonts
免费中文字体
freetype-gl
OpenGL text using one vertex buffer, one texture and FreeType
gdx-vr
Virtual Reality extension for libGDX
GearVRf
The GearVR framework(GearVRf) is an Open Source VR rendering library for application development on VR-supported Android devices.
gitignore
A collection of useful .gitignore templates
google-breakpad
Automatically exported from code.google.com/p/google-breakpad
libiconv
GNU character conversion library
MinimalVideoTexture
Minimal Video Texture Native iOS Plugin for Unity
omnidome
Dome Mapping Projection Software
OpenGLES
OpenGL ES 2.0 iPhone tutorial.
opengles3-book
OpenGL ES 3.0 Programming Guide Sample Code
OpenGLESTessellation
Sample demonstrating the use of tessellation shaders with OpenGLES
opensource
俺收藏的开源项目
pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
sffc
SamsungGear VR
StarCraft
HTML5 version for StarCraft game
The-Nature-of-Code-Cosmos-Edition
Repository for fall 2013 workshop at ITP on space data visualization
thomaschw.github.io
my blog
UnityPlugin
example of callbacks, recurring callbacks, buffer marshaling from native-code to Unity/C#
webgl-noise
Procedural Noise Shader Routines compatible with WebGL