thomaschw

thomaschw

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thomaschw's repositories

aframe

Building Blocks for the VR Web

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AndroidViewToGLRendering

Demo for rendering android views to OpenGL texture

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EasyNDK-for-cocos2dx

NDK is always a problem. Writing such a code that can become a breeze in connecting with other platforms is always a problem when working with cocos2dx. This repo is a step made forward to make this pain a simple step.

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ffmpeg-android

FFmpeg for Android compiled with x264, libass, fontconfig, freetype, fribidi and lame (Supports Android 4.1+)

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Free-Chinese-Fonts

免费中文字体

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freetype-gl

OpenGL text using one vertex buffer, one texture and FreeType

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gdx-vr

Virtual Reality extension for libGDX

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GearVRf

The GearVR framework(GearVRf) is an Open Source VR rendering library for application development on VR-supported Android devices.

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gitignore

A collection of useful .gitignore templates

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google-breakpad

Automatically exported from code.google.com/p/google-breakpad

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libiconv

GNU character conversion library

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MinimalVideoTexture

Minimal Video Texture Native iOS Plugin for Unity

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omnidome

Dome Mapping Projection Software

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OpenGLES

OpenGL ES 2.0 iPhone tutorial.

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opengles3-book

OpenGL ES 3.0 Programming Guide Sample Code

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OpenGLESTessellation

Sample demonstrating the use of tessellation shaders with OpenGLES

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opensource

俺收藏的开源项目

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pbrt-v2

Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

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sffc

SamsungGear VR

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StarCraft

HTML5 version for StarCraft game

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The-Nature-of-Code-Cosmos-Edition

Repository for fall 2013 workshop at ITP on space data visualization

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UnityPlugin

example of callbacks, recurring callbacks, buffer marshaling from native-code to Unity/C#

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vimrc

The ultimate Vim configuration: vimrc

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webgl-noise

Procedural Noise Shader Routines compatible with WebGL

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xbmc

Kodi Main Repository - By using this code you agree with our policy and will follow the GPLv2 license as included

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