thomasbiang's repositories
ActivityNet
This repository is intended to host tools and demos for ActivityNet
AI4Animation
Character Animation in Unity3D using Deep Learning and Artificial Intelligence
Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
Deep-Reinforcement-Learning-Hands-On
Hands-on Deep Reinforcement Learning, published by Packt
deepmind-research
This repository contains implementations and illustrative code to accompany DeepMind publications
Dual-Quaternion-Skinning-Sample-Codes
Dual Quaternion and Dual Quaternion Skinning tutorial
hourglasstensorlfow
Tensorflow implementation of Stacked Hourglass Networks for Human Pose Estimation
modular-rl
[ICML 2020] PyTorch Code for "One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Control"
motion_imitation
Code accompanying the paper "Learning Agile Robotic Locomotion Skills by Imitating Animals"
motion_reconstruction
Motion Reconstruction Code and Data for Skills from Videos (SFV)
playcanvas-gltf
glTF support for the PlayCanvas Engine
SimRenderer
A simple renderer to be used with UnityKinematics
SnapSVG-Animator
Plugin to publish animated SVG content from Animate CC with the Snap.svg javascript library
ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset