thomasbiang

thomasbiang

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ActivityNet

This repository is intended to host tools and demos for ActivityNet

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AI4Animation

Character Animation in Unity3D using Deep Learning and Artificial Intelligence

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assimp

Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

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awr

Implementation of advantage-weighted regression.

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Bandai-Namco-Research-Motiondataset

This repository provides motion datasets collected by Bandai Namco Research Inc

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cvwrap

A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.

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dart

Dynamic Animation and Robotics Toolkit

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dat.gui

dat.gui is a lightweight controller library for JavaScript.

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Deep-Reinforcement-Learning-Hands-On

Hands-on Deep Reinforcement Learning, published by Packt

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DeepMimic

Motion imitation with deep reinforcement learning.

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deepmind-research

This repository contains implementations and illustrative code to accompany DeepMind publications

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dl4g

Example code for the Siggraph Asia Tutorial CreativeAI

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Dual-Quaternion-Skinning-Sample-Codes

Dual Quaternion and Dual Quaternion Skinning tutorial

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engine

Fast and lightweight WebGL game engine

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hourglasstensorlfow

Tensorflow implementation of Stacked Hourglass Networks for Human Pose Estimation

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ikrig

An implementation of components of the IK Rig as described by Alexander Bereznyak

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Jump

Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies

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libigl

Simple C++ geometry processing library.

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MANN

Mode-Adaptive Neural Networks for Quadraped Motion Control

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modular-rl

[ICML 2020] PyTorch Code for "One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Control"

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motion_imitation

Code accompanying the paper "Learning Agile Robotic Locomotion Skills by Imitating Animals"

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motion_reconstruction

Motion Reconstruction Code and Data for Skills from Videos (SFV)

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octree

Fast radius neighbor search with an Octree (ICRA 2015)

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openpose

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

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playcanvas-gltf

glTF support for the PlayCanvas Engine

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RigNet

Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"

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SimRenderer

A simple renderer to be used with UnityKinematics

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SnapSVG-Animator

Plugin to publish animated SVG content from Animate CC with the Snap.svg javascript library

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ubisoft-laforge-animation-dataset

Ubisoft La Forge - Animation Dataset

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