sound loading example
timohausmann opened this issue · comments
Hey there. First of all, awesome library, helps alot.
Thought I let you know: I had an issue with your audio loading example on http://thinkpixellab.com/pxloader/.
It happened to me that addSound()
occurs before the soundManager is ready for usage, resulting in an error.
I solved it by calling the loadSound()
s and loader.start();
within the soundManager.onready-function.
addImage()
can be done before soundManagers' onready though.
Thanks for documenting this. I've had the same issue.
Thanks, helped a lot! 👍