Feature Request: Material Import/Export/Editing
futcharist opened this issue · comments
futcharist commented
Currently, P4G materials are manually edited via text in the mds for models post-conversion. If they could instead be extracted directly from the original gmo, then imported to the new, we could edit the texture it is calling and be 100% sure that the material we are editing is one the game will read correctly. Dont know if it is possible to view this data within model_data