Add bindings for native GDI+
rickbrew opened this issue · comments
Most of GDI+ is already available in System.Drawing, but there are a few things in GDI+ 1.1 that aren't. Namely, the effects API in gdipluseffects.h
. I use the red-eye correction effect (Gdiplus::RedEyeCorrection
) in Paint.NET, and it'd be nice to move that block of code out of C and into C#.
This is a nice-to-have and not a high priority, especially since it requires handling a bunch of C++ header files.
@tannergooding was this resolved when you resolved #208?
Edit: it was but for it was not closed as the issue was not linked to the PR that was merged.