Ted Boudros (tedboudros)

tedboudros

Geek Repo

Location:Patras, Greece

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Ted Boudros's repositories

tplink-ub500-linux-patch-guide

A guide on how to get the UB500 bluetooth dongle working on <5.16 linux kernels!

aurora

:rocket: Aurora is a set of utilities aiming to take PC couch gaming to the next level!

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gpt-cli-utils

A collection of GPT utils that make software development, just a tiny bit easier!

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otan

A NodeJS module that enables you to use JSON files for website building.

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twingram

TwinGram is a free and open-source content management system (CMS) based on PHP and MySQL for building social media websites.

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aavegotchi-minigame-template

Phaser3 in a React wrapper to allow for rapid Aavegotchi minigame creation

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aurora-old

Aurora Front

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aurora-react-demo

Aurora front

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Cart-Reminder-OC

https://www.opencart.com/index.php?route=marketplace/extension/info&extension_id=31587&filter_search=cart%20reminder&filter_license=0

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control-explorer

A file explorer for use with a gamepad (Created for the Steam Deck in mind)

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Evolution-Simulator

The simulator will be built with Javascript as primary development language aided by HTML, CSS and other libraries for frontend purpose. As our Machine learning library we’ll be using Tensorflow.js, a low level ML library recently acquired by Google Inc. Our main objective is to build a graphics environment that enable users to create a completely artificial creature that will evolve to walk, run or even jump over obstacles to reach an objective point. Users will be given tools to create Nodes, Bones and Muscles which will help them generate an artificial creature. Just as in the process of Natural Selection of Evolution, multiple creatures are created with the same structure but different brain. These batches of creatures are called generation. All these creatures will try their best to achieve maximum speed to reach the objective point. Through the process of crossover and mutation, few creatures that performed better than the rest will be chosen and using their genes new offsprings are created. This process is continued until certain error rate or fitness level is reached.

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graphql-node-example

Apollo/Express/MongoDB - GraphQL API Example

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matter-js

a 2D rigid body physics engine for the web ▲● ■

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react-gamepad-navigation

A component based ReactJS library for building navigatable game console interfaces in the web!

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Roots

GoLang WebServer

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TEngine

Again theodore alone. I have been working on this game engine for quite a while but stopped further development. I may be revisiting this project though

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tentwenty-demo

Challenge for tentwenty

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the_open_reaction_gif_library

A place to store, share and archive reaction gifs

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yeelight_rest_api

A REST api to control the xiaomi yeelight smart bulbs.

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