TeamDoodz's repositories
BepinBlock
Prevent BepInEx plugins from being loaded via a config file.
BinaryConversion
A binary serialization library for .NET
box2d-netstandard
C# port of Box2D - Erin Catto's 2D Physics Engine
Connect4AI
MiniMax AI for Connect 4.
FullPortraitFix
Fixes an issue caused by trying to make full portrait terrain cards
Gwen.Net
Dotnet.Core 3.1 implementation of Gwen
HostedTest
An experiment using .NET Generic Hosts in Godot.
InscryptionLongHaulMod
Tweaks, features and bugfixes to make the game harder
MonoGame
One framework for creating powerful cross-platform games.
NuGet.Client
Client Tools for NuGet - including Visual Studio extensions, command line tools, and msbuild support. (Open issues on https://github.com/nuget/home/issues)
PrairieLoader
tundra but awesome
Sedulous
The Sedulous Framework is a .NET game development framework written in C#.
TeamDoodz.Cson
WIP markup language inspired by C# syntax.
UK_UWULang
A language pack for ULTRAKILL.
ultra-mod-manager
A WIP mod manager for ULTRAKILL, that works with BepInEx and UKMods
UnityStuff
Bunch of Unity C# scripts I re-use a lot.
veldrid
A low-level, portable graphics library for .NET.