TeamDoodz

TeamDoodz

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TeamDoodz's repositories

ULTRAHOT

ULTRAHOT is a mod for the 90s-style shooter game ULTRAKILL that adds the time-shifting mechanics from SUPERHOT.

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HuskVR

VR mod for the game Ultrakill

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UKAmmoMod

A mod for ULTRAKILL that adds an ammo system.

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Act3Cards

Use cards from act 3 (or any act for that matter) in act 1

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Act3Items

Makes items from act 3 usable in act 1

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BepinBlock

Prevent BepInEx plugins from being loaded via a config file.

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BinaryConversion

A binary serialization library for .NET

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box2d-netstandard

C# port of Box2D - Erin Catto's 2D Physics Engine

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Connect4AI

MiniMax AI for Connect 4.

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FullPortraitFix

Fixes an issue caused by trying to make full portrait terrain cards

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Gwen.Net

Dotnet.Core 3.1 implementation of Gwen

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HostedTest

An experiment using .NET Generic Hosts in Godot.

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InscryptionLongHaulMod

Tweaks, features and bugfixes to make the game harder

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MonoGame

One framework for creating powerful cross-platform games.

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NuGet.Client

Client Tools for NuGet - including Visual Studio extensions, command line tools, and msbuild support. (Open issues on https://github.com/nuget/home/issues)

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PrairieLoader

tundra but awesome

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SafeSave

Patches a security vulnerability in the game ULTRAKILL

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Sedulous

The Sedulous Framework is a .NET game development framework written in C#.

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TDLib

Assortment of methods used by most of my Inscryption mods.

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TeamDoodz.Cson

WIP markup language inspired by C# syntax.

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UK_UWULang

A language pack for ULTRAKILL.

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UKMF

Ultrakill Modding Framework

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ultra-mod-manager

A WIP mod manager for ULTRAKILL, that works with BepInEx and UKMods

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UnityStuff

Bunch of Unity C# scripts I re-use a lot.

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veldrid

A low-level, portable graphics library for .NET.

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YAER

Yet Another Enemy Replacer

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