Plugin architecture
tcolar opened this issue · comments
Thibaut Colar commented
Figure a good way to make it work
- Find and load plugins (go binaries ? anko scripts, lua ? etc....)
- Trigger them via events (ie: before/after file saved) etc ...
- Trigger them on request (kb shortcut)
- How do they communicate with main program ? (goed_api / scoket ?)
- goed --api ask "foo bar" to ask for one/many questions/parameters ?