[AR] Support ARKit compatible BlendShape target names
syoyo opened this issue · comments
Syoyo Fujita commented
https://arkit-face-blendshapes.com/
Provide utility code to encode/decode ARKit compatible BlendShape targets to usdSkel BlendShape
prim in Tydra.
Syoyo Fujita commented
For demo/example, we can use mediapipe blendshape google-ai-edge/mediapipe#3421 and/or KalidoKit https://github.com/yeemachine/kalidokit