svenstaro / derp

The derp game engine in D

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opatut opened this issue · comments

How will the entity/component system look like?

Keep in mind

  • extensibility
  • performance
  • initialization/deinitialization order
  • deep serialization (orange)

We decided to use the same Node/Component system as in Ducttape.

Extensibility: Developers can create custom Components by inheriting from the Component class