suprafun / starshatter-open

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Ingame key result isn't disabled when trying to rebind keys

GoogleCodeExporter opened this issue · comments

When you try to rebind keys while ingame, if the key you press is supposed to 
open a new menu, it WILL open a new menu, effectively preventing you to rebind 
anything with that key. Example with the navpoint menu, default N.

Original issue reported on code.google.com by matththe...@gmail.com on 23 Jun 2012 at 9:12