owen's repositories

EngineLab

EngineLab

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select-mode-network

a network framework implement by select mode,contain server and client,can support 100W concurrence

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cocos2d-x-lite

Lite version cocos2d-x based on Cocos Runtime

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engine

The engine for Cocos Creator

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2d-renderer-samples

Samples for Unity's 2D Renderer

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android-vulkan-tutorials

A set of samples to illustrate Vulkan API on Android

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AutoLOD

Automatic LOD generation + scene optimization

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BoatAttack

Demo Project using the Universal RP from Unity3D

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com.unity.toonshader

Unity Toon Shader ( in progress )

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FPSSample

A first person multiplayer shooter example project in Unity

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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HarmonyNote

Harmony operating system research notes

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Hazel

Hazel Engine

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littleVulkanEngine

Code repo for video tutorial series teaching Vulkan and computer graphics

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NavMeshComponents

High Level API Components for Runtime NavMesh Building

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ProjectExodus

Project Exodus - Unity to Unreal scene/project transfer tool.

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SalviaRenderer

SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.

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ShaderGraph-MasterStack-Samples

A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack

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skia

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

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The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

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Torque

2d 纯计算高性能刚体物理引擎

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UE4ShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

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UnityProj

All project developed using Unity

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UniversalRenderingExamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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