SungJinKang's repositories
EveryCulling
This library integrates multiple culling methods into one library.
UE4_Interactive_Wind_and_Vegetation_in_God_of_War
"Interactive Wind and Vegetation in 'God of War'" in Unreal Engine 4
DoomsEngine
Dooms Engine ( Game Engine )
std_find_simd
std::find simd version
BattleRoyalStyleSafeZone
BattleRoyalStyleSafeZone help you make safe zone ( like blue circle of pubg ) in gtav(fivem)
Fast_Runtime_Type_Casting_cpp
This library support run-time type casting faster than dynamic_cast ( similar to unreal engine's CastTo )
Unity_Scratch_System
Unity Scratch System. Block based programming Template
compiling-unreal
A man's notes as he discovers how Unreal Engine compiles things
clReflect_ForDoomsEngine
C++ Reflection using clang. Customized for DoomsEngine
UnrealPakViewer
查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件
clReflect_automation
clReflect_automation
ReDoomsEngine
Toy D3D12 Renderer
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
directx-sdk-samples
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
plainwhite-jekyll
A configurable portfolio-style jekyll theme for writers.
portable-snippets
Collection of miscellaneous portable C snippets.
readerwriterqueue
A fast single-producer, single-consumer lock-free queue for C++
smmalloc
Blazing fast memory allocator designed for video games
unreal_schematics
Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226
UOS_2021_Second_Semester_Capstone_CS_CyberCaddy
UOS_2021_Second_Semester_Capstone_CyberCaddy
UOS_DB_TeamProject
UOS_DB_TeamProject(서울시립대 데이터베이스 설계 1학기 팀 프로젝트)