sublimelsp / LSP

Client implementation of the Language Server Protocol for Sublime Text

Home Page:https://lsp.sublimetext.io/

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Godot v4.2 Editor language server default remote port is 6005 not 6008

MiTsSsS opened this issue · comments

In the setup steps for the Godot language server found here: Setup steps

The tcp_port is set to 6008 while the default port in the Godot editor settings is 6005.
This leads to a Failed to connect on port 6008 error, it's a little confusing for people that are trying to setup LSP for the first time.

Screenshots

image

Please note that I use Godot 4.2 so I'm not sure about the default port in earlier versions.

Thanks!