SDF font
subchannel13 opened this issue · comments
Replace simple raster characters to texture with their SDF counterparts.
SDF is not good for rendering small text sizes so big and small texts will be handled differently.
- Text rendering utils in proper namespace
- For font sizes under certain threshold make character atlas for exactly that size
- Ability to work with multiple character atlas textures
Multiple atlases are not needed. Everything else is implemented but SDF rendering quality could be better.