strosek / shunyata

Shunyata Influence Simulator

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Shunyata

CircleCI GitHub

Shunyata is an influence simulator.

Śūnyatā is a Buddhist concept related to the interdependence of all things in the universe, which this simulator tries to be a playground of.

The simulation represents entities that interact with others and become more similar to the others. The effects of interaction should be easy to change and, as they become more complex, they should produce more interesting phenomena within this little universe.

Current simulation characteristics

  • Interactions between Entities are random.
  • Interaction between more than two Entities is possible.
  • An entity may have plasticity, which determines the probability of being influenced on an interaction.
  • Interact function is independent of when an interaction happens and between who, so multiple interaction algorithms can be implemented.
  • Entities have a coefficient of plasticity and influence, that is how easily they learn from others, and how easily they influence others.
  • Implemented in Rust to make it fast and well done!
  • Random "mutations" happen, produce small changes in attributes.
  • A fitness function gives purpose to the "evolution", or learning.

Possible uses of this software

  • Optimizing traits of anything, given that you have a fitness function.
  • Pleasing the curious mind.

Future ideas

  • Interaction between similar Entities is stronger.
  • Factors that could change interactions:
    • Value diversity of entities.
    • An entity could teach useful traits to others, based on its success with the fitness functions.
    • Group effects like gravity.
    • Radius of influence.
    • Movement, energy, impetus.
    • "Eating" other entities.
    • Death/Birth of entities.
    • Keeping ties with previous entities with which an entity interacted. Chaining interactions with known entities.
    • Influence errors, mimic replication errors of evolution.
    • Evolve based on fitness function when a "universe" becomes stable, that is no entities change much.
    • Introduce the concept of compassion vs selfishness.
    • Entities can influence others in a truthful or lier way.
    • Implement geographic interactions, based on vectors of 2, 3 or 4 dimensions.
    • Variable amount of attributes
    • Meta-attributes and groups of attributes with different meanings.
    • Entity collaboration.
    • Use fittest entities to populate next universe.
  • Read Json or similar config file with characteristics of the universe and the entities in it.

Trello Board

You can find the future changes and currently in-progress tasks here: Trello Board

About

Shunyata Influence Simulator

License:MIT License


Languages

Language:Rust 100.0%