stride3d / stride-community-toolkit

Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.

Home Page:https://stride3d.github.io/stride-community-toolkit/index.html

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Add Physics Shapes Debugging

AbdallahFH opened this issue · comments

I hope that we can add Debug Physics Shapes by add game.AddPhysicsDebger(); like game defaults
this will be very helpful sins we don't see colliders in code to set the correct size or the position

Thanks. That is good idea. I would like to see also other things. e.g.

  • AddGizmo() so I can see x,y,z as I am getting confused.
  • AddEntinyNames() so I could see what is where

I will create separate issues for these :)

will be great