Stress Level Zero's repositories
CustomStaticBatching
A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each combined mesh to ensure maximum efficiency, and also provides new options like 32 bit indicies and grouping volumes.
Custom-RenderPipelineCore
Modified version of Unity's core render pipeline
SLZ.Serialize
A simple interface for customizable object encoding/decoding.
com.unity.addressables
[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.]
2022-import-bug
Repository used in a Unity 2022.2.7 bug report on packages failing to import
ShaderGraphMirror
Mirror of the unity shader graph package to avoid a bug with UPM