StressLevelZero / MarrowSDK

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MarrowSDK

To Setup the SDK, check out the wiki.

Changelog

[0.6.0]

Added

  • Zone, ZoneLink
  • ZoneItems: ZoneEvents, ZoneLoadLevel
  • ZoneLinkItems: ZoneAmbience, ZoneMusic, ZoneChunkLoader
  • ZoneCuller, SceneChunk
  • DataCard
  • DataCards: BoneTag and MonoDisc
  • Pallet Dependencies
  • PreviewMesh and MonoDisc loading in the editor for previewing content from built external pallets
  • CrateSpawner (Replacing SpawnableCratePlacer)
  • Zone Creation/Linking Overlay (Spacebar in sceneview to enable)
  • Added Normal Map Encoding and Lightmap Encoding rules to Marrow Project Validation
  • Added URP Quality Settings and Shader Import rules to Marrow Project Validation
  • AudioReverbData, used in ZoneAmbience (use these instead of Unity's Reverb Zones)
  • AssetWarehouse Reload button, hit this bad boy anytime you think the AssetWarehouse might be out of sync!
  • Getting Started Window

Changed

  • Updated to Unity Version 2021.3.16f1
  • Marrow Project Validation fully automatic, will run on its own now, no longer a manual step
  • New smoother workflow from package installation to creating Pallets and LevelCrates
  • Updated URP/Core dependencies
  • Smoother package installation/updating using Scoped Registries (Remove all current SDK/URP packages in the package manager for best results)
  • All SDK related components are now sorted in the Add Component Menu under MarrowSDK
  • External Pallets are now loaded into memory using the Add Pallet Dependency button on the Pallet (Delete any External Pallets that were previously imported into your project)
  • Addressables re-work to load bundles more dynamically
  • Smoother AssetWarehouse window User Experience

Fixed

  • AssetWarehouse now recovers after exiting Playmode
  • Addressables breaking after building
  • Proper AssetWarehouse asynchronus reloading
  • Various issues with Marrow Project Validation
  • Platform now restores after you do a build for a different platform

Known Issues

  • Skybox will render as black
  • Layers may appear to be missing (The layers will still work properly, needs to be added to Marrow Project Validation)
  • Custom Spawnables unsupported
  • CrateSpawner Title not changing properly

About

License:MIT License