Steven's starred repositories
og-equity-compensation
Stock options, RSUs, taxes — read the latest edition: www.holloway.com/ec
MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
difftaichi
10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)
com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
multiplayer
Unity multiplayer packages and samples
noisecraft
Browser-based visual programming language and platform for sound synthesis.
Standard-Assets-Characters
Unity Standard Asset Controllers
agda-categories
A new Categories library for Agda
incremental_mpm
2D implementation of MLS-MPM for simulating soft bodies and fluids
UnityPlayableGraphMonitorTool
A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
BleedingEdgeEffects_GDC_2020
Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk
Softbody_Physics_UE5
Implementation of the "A Constraint-based Formulation of Stable Neo-Hookean Materials" paper in UE5
KnobMonitor
Windows GUI frontent for Knob Sock
gamejam2020
Entry for the GMTK 2020 game jam