Steven (stevekane)

stevekane

Geek Repo

Company:4 South Studios

Location:Chicago, IL

Home Page:4-south.com

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Steven's starred repositories

taichi

Productive, portable, and performant GPU programming in Python.

Language:C++License:Apache-2.0Stargazers:25408Issues:389Issues:2651

KaTeX

Fast math typesetting for the web.

Language:JavaScriptLicense:MITStargazers:18257Issues:283Issues:1597

HVM

A massively parallel, optimal functional runtime in Rust

Language:CudaLicense:Apache-2.0Stargazers:10441Issues:99Issues:190

og-equity-compensation

Stock options, RSUs, taxes — read the latest edition: www.holloway.com/ec

MarkovJunior

Probabilistic language based on pattern matching and constraint propagation, 153 examples

Language:C#License:MITStargazers:7452Issues:93Issues:28

penrose

Create beautiful diagrams just by typing notation in plain text.

Language:TypeScriptLicense:MITStargazers:7421Issues:118Issues:753

xiki

A shell console with GUI features

Language:RubyLicense:NOASSERTIONStargazers:3764Issues:207Issues:134

Kind

A modern proof language

Language:HaskellLicense:MITStargazers:3548Issues:16Issues:2

Idris2

A purely functional programming language with first class types

Language:IdrisLicense:NOASSERTIONStargazers:2500Issues:64Issues:1192

difftaichi

10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)

com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

orbit

Experimental spaced repetition platform for exploring ideas in memory augmentation and programmable attention

Language:TypeScriptLicense:NOASSERTIONStargazers:1699Issues:32Issues:229

multiplayer

Unity multiplayer packages and samples

License:NOASSERTIONStargazers:1313Issues:747Issues:0

noisecraft

Browser-based visual programming language and platform for sound synthesis.

Language:JavaScriptLicense:GPL-2.0Stargazers:1051Issues:18Issues:61

UniMath

This coq library aims to formalize a substantial body of mathematics using the univalent point of view.

Language:CoqLicense:NOASSERTIONStargazers:954Issues:57Issues:519

souffle

Soufflé is a variant of Datalog for tool designers crafting analyses in Horn clauses. Soufflé synthesizes a native parallel C++ program from a logic specification.

Language:C++License:UPL-1.0Stargazers:913Issues:41Issues:855

pie

The Pie language, which accompanies The Little Typer by Friedman and Christiansen

Language:RacketLicense:AGPL-3.0Stargazers:695Issues:34Issues:31

Standard-Assets-Characters

Unity Standard Asset Controllers

Language:C#License:NOASSERTIONStargazers:598Issues:49Issues:17

agda-categories

A new Categories library for Agda

Language:AgdaLicense:MITStargazers:366Issues:22Issues:154

incremental_mpm

2D implementation of MLS-MPM for simulating soft bodies and fluids

Language:C#License:MITStargazers:342Issues:12Issues:1

UnityPlayableGraphMonitorTool

A tool for monitoring the PlayableGraph in real-time within the Unity Editor.

Language:C#License:MITStargazers:327Issues:8Issues:17

pie-hs

An implementation of Pie in Haskell

Language:HaskellLicense:AGPL-3.0Stargazers:204Issues:14Issues:10

BleedingEdgeEffects_GDC_2020

Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk

Language:ShaderLabStargazers:93Issues:6Issues:0

Softbody_Physics_UE5

Implementation of the "A Constraint-based Formulation of Stable Neo-Hookean Materials" paper in UE5

ReVerC

Verified compilation of space-efficient reversible circuits

Language:F*License:MITStargazers:18Issues:10Issues:2

KnobMonitor

Windows GUI frontent for Knob Sock

Language:C++Stargazers:14Issues:1Issues:0

gamejam2020

Entry for the GMTK 2020 game jam

Language:C#License:MITStargazers:1Issues:3Issues:0
Language:C#License:MITStargazers:1Issues:3Issues:0

Blog

Here lies a blog